Tuesday, June 17, 2014

Brave Frontier Tips

I've been meaning to do this for quite a while, actually. I wanted to share some of my strategies to clearing quests. I mean, some of the people I know in real life have some sort of difficulty clearing regular quests but not event quests and Frontier Hunter, or winning arena matches. While I'm the inverse. Blazing through quests, couldn't care less about Arena and Xenon.

The difficulty spike in Brave Frontier is quite unexpected. I got the first taste of a true difficulty spike when fighting Demon Abaddon with pretty weak units. They were Princess Lidith, Fire Knight Lava, Ice Selena, Holy Queen Luna, and Great Tree Alneu. I used a gem. Feel free to laugh at my idiocy. Then I felt the need to evolve and level up my units.

While I DID manage to beat Maxwell with four-star units, I had to use a gem for Cardes because I was lazy as HELL. I got him to the point where one or two turns was all it took to beat him, and I didn't want to redo the entire freaking battle, so I used a gem. I used a mono-earth team against him, by the way.

I considered beating Maxwell with four star units a big achievement since everyone else I knew had at least one five star unit in their squad. Yeah. I started doing totems AFTER reaching Amdahl. I remember using a Fire Knight Lava at Elios Plains, and that Fire God Lava was my first five star unit that I evolved. Laugh at me.

You can't hold back on obtaining totems now, though. The second difficulty spike was the Vampire and Gunner Douglas dual boss in Cordelica. I don't know why either. Maybe because Zafonic Bullet hits everyone, and not random targets. I ended up using Drake Queen Aisha, Commander Mega, Fire God Vargas, God Tree Eltri, and Nature God Lance to finish the two off. Before losing at least five times. With loads of different team combinations.

Third difficulty spike was the Bow God Lario and the two Legnauras boss in Lizeria. I mean, I SLAUGHTERED Lugina in four turns with my rainbow team and a Michele helper while sacrificing my Lodin, then Lario showed up and turned my rainbow team to mush. I beat them with my mono earth team in the end.

The latest difficulty spike I experienced was Sir Sancus Xenon. He was easy. Up until he reaches Sir Sancus. Three Soul Descretions in a row is enough to kill off my team. Dark units just hate me, I suppose.

And NOW IN JP, we have BEIORG. Revives to FULL HEALTH THRICE, nulls buffs every 4 turns and uses a strong AOE the turn after, can use another AOE after buff-wiping, can paralyze...the only reason I won was because I played double mitigators (Aaron and Krantz), double 30% HP + DEF boost leads (Kanon lead + Oguro friend),  and brought Feeva (OP BC + HC boost) and Lucca (Earth element buff + 100% ATK boost in SBB). And OWEN, who comes immediately afterwards in the next map Wulgee, whose stage is a 1-battle area, is just too hard without a mono-water squad.

So! Strategies and tips. Let's go!

General Tips

1. Use your gems for rare summoning, especially if you're just starting out. In the early stages of the game, ANY rare unit is good. Then, after getting the units you want, start investing your gems for unit/item limit expansion, energy recovery, hunter/raid orb recovery, and reviving units. Oh, and more rare summons.

      1a) Don't use your gems to refill arena orbs. They refill naturally in an hour and will be refilled upon leveling up as well. Also, as of the current update in JP, Raid orbs are fully restored upon leveling up.

2. Use any and all good units in your squads in the start. After obtaining a sizable amount of units, you can start building a variety of teams: mono, arena, rainbow...

       2a) That being said, there are times when some units are more suited for a certain situation compared to others. Take 7* Elimo and Kanon, for example. Both are hailed as the defensive support masters in Brave Frontier. While Elimo and Kanon have the best DEF buff in the game in their SBB (at least, in Global) and can cleanse status ailments, Kanon doesn't heal and mitigate. Elimo also doesn't null status ailments, something Kanon is capable of doing in his BB. Also, Kanon's ES acts as his personal Refined Gem, allowing for more sphere combos with stat boosts on him.

3. Mono teams can make your life easier in the early quests. Be careful in Amdahl and Lizeria, however, where bosses can have element counters. So, if you bring a mono-water to a fire dungeon, there is one boss stage with Sky King Falma in the dungeon. Lizeria in particular can be jarring for mono teams because in ANY map, there is more than one element of enemies. For example, in Frozen Lake Lodan, there is an abundance of Trents and Time Mage Claris to mess up mono thunder teams.

       3a) Two-element buffers, such as Lucca and Ardin, can help with the element penalty when attacking. Quaid is even better because his SBB buffs your team with 4 elements, and his UBB with all 6. Shida is also great, but his SBB is full support while giving 6 elements to all of your attacks + BB gauge boost + ATK boost, while Quaid's SBB is an AOE.

4. It'd be good if you can obtain a Miracle Totem in your first try without using any gems, but a sizable amount of players, mostly free players, need at least one gem for their first Miracle Totem. So don't worry. After getting a six star, preferably the six star forms of the Six Heroes (Vargas and friends), Miracle Totems get WAY easier. Especially if you're playing a mono team.  Scratch that. Miracle is easy now, with our current insane units! MECHA is where things get really hard. But don't gem here! Just look for a strong friend and keep trying! Oguro, Feeva, and 6* Grah are amazing for this.

5. Don't hesitate to put off quest progression if you're running out of materials. Also, don't hesitate to revisit earlier stages for synthesis materials. Some of the farming spots (like Adventurer's Prairie) are frequently visited for synthesis materials because you can get as much as 20 of the material you need provided you spark well.

6. Frontier Hunter has a few good stuff if you manage to obtain a certain amount of points, so participate once it goes on! A Refined Gem at rank 5? Sounds like a good deal. Also, as long as you have a solid team, getting two ranks up each Frontier Hunter is doable if you're a free player.

       6a) The general tip for FH is that you need to SBB spam as much as possible. Sparking, overkill, multikill, and attack bonuses rack up the most points. Also, that Survival Bonus is really great for Esteem Points, especially in Terminus. 

This'll be constantly updated, so stay tuned!

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